Quezon City, Philippines — A 2026 study by John Lemer Bravo, Ruenna Jane Galvez, Saira Navarro, Michelle Colegio, and Archeleigh Jatulan from the Polytechnic University of the Philippines finds that the educational board game JUMATHJI is highly effective as a learning tool for teaching linear equations. The study highlights its potential to improve students’ engagement and mathematical skills.
Mathematics is widely recognized as a critical subject, yet many students struggle with low interest and motivation. To address this challenge, educators increasingly explore game-based learning approaches. JUMATHJI was developed as a board game that combines entertainment with mathematical problem-solving.
The game creates an interactive learning environment where students can practice solving problems while engaging socially with peers. It encourages logical thinking, critical reasoning, and active participation, making mathematics more accessible and enjoyable.
The study involved 36 mathematics teachers from three public high schools in Quezon City. Teachers evaluated JUMATHJI based on four key criteria: subject matter alignment, quality, usefulness, and appeal to students.
Results show that the game received consistently high ratings across all criteria. In terms of subject matter, JUMATHJI was considered relevant, engaging, and supportive of learning objectives, with a mean score of 3.86.
Regarding quality, the game was praised for its clear rules, well-structured design, and effective explanation of concepts. It received an average score of 3.91, indicating strong usability and clarity.
In terms of usefulness, teachers noted that the game helps develop students’ logical and critical thinking skills while serving as a practical teaching tool. This aspect received a mean score of 3.83.
The game’s appeal was also rated highly, with teachers reporting that it captures students’ interest and encourages active participation. This category achieved a mean score of 3.79.
Overall, JUMATHJI achieved a mean score of 3.85, categorized as highly acceptable. The study also found that acceptance levels were consistent regardless of teachers’ age, gender, experience, or educational background.
Researchers emphasize that game-based learning can play a key role in improving mathematics education. JUMATHJI not only helps students understand linear equations but also builds confidence and fosters a positive attitude toward the subject.
These findings suggest that integrating educational games into classroom instruction can enhance learning outcomes and student engagement. Schools and educators are encouraged to adopt innovative teaching strategies that combine learning with enjoyment.
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