Padang– Inquiry-Based
Wordwall Game Boosts Kindergarten Math Skills to 97%. The
latest research by Mellie Guspita Yanty, Rakimahwati, Farida Mayar, and
Yaswinda from Universitas Negeri Padang was published in the International
Journal of Education and Life Sciences (IJELS) Vol. 4 No. 2 (February 2026).
A new study by Mellie Guspita Yanty, Rakimahwati, Farida Mayar, and Yaswinda from Universitas Negeri Padang introduces an inquiry-based Wordwall interactive game that significantly improves mathematical skills among kindergarten students.
The Challenge: Low Early Math Skills
Initial observations at TK Nurul Ilmi revealed that children’s mathematical abilities were below expected developmental benchmarks. Teaching methods relied heavily on static worksheets and teacher-centered instruction, offering limited opportunities for exploration.
Under Indonesia’s Kurikulum Merdeka,
educators are encouraged to foster literacy and numeracy through child-centered
and exploratory learning. However, many classrooms still struggle to translate
these principles into practice.
Researchers identified a critical need for interactive media capable of stimulating curiosity and transforming abstract mathematical concepts into concrete learning experiences.
Developing a Digital Learning Tool
The study employed a Research and
Development (R&D) method using the ADDIE model:
- Analysis – Identifying gaps in early
numeracy and classroom limitations.
- Design – Creating inquiry-based
learning pathways within Wordwall templates.
- Development – Constructing and validating
the digital game with experts.
- Implementation – Testing the media with
students.
- Evaluation – Measuring learning outcomes
through pre-test and post-test analysis.
Fifteen children from Class B1
participated in the field trial.
The interactive game incorporated four
inquiry stages:
- Observing
- Questioning
- Experimenting
- Concluding
These stages were embedded into Wordwall formats such as quizzes, matching games, and group sorting activities.
Media Validity and Practicality Rated
Above 94%
Expert validation results showed:
- Validity
score: 94% (Very
Valid)
- Practicality
score: 94.6%
(Very Practical)
Teachers reported that the platform
was easy to use and aligned well with early childhood pedagogical principles.
Observations indicated high levels of student engagement during gameplay.
The digital design allowed children to receive immediate feedback, helping them correct mistakes and build confidence in solving numeracy tasks.
Math Scores Jump from 61% to 97%
The most striking result emerged
during effectiveness testing.
- Pre-test
average score:
61.1%
- Post-test
average score:
97%
- N-Gain
score: 0.91
(High Category)
An N-Gain value of 0.91 indicates a very strong improvement in learning outcomes. The data suggest that the inquiry-based Wordwall game significantly accelerates early mathematical development.
Why the Game Works
The success of the media lies in
combining two critical elements:
1. Inquiry-Based Learning
Children actively explore problems
rather than passively receiving answers. This aligns with constructivist
learning theory, where knowledge is built through interaction and discovery.
2. Gamification and Digital Engagement
Interactive visuals, sound effects,
time challenges, and scoring systems transform mathematics from an intimidating
subject into an enjoyable experience.
Children become “little investigators,” experimenting with classification, patterns, and numbers in a safe digital environment.
Implications for Early Childhood
Education
The findings highlight several
important implications:
- Digital
platforms can serve as cognitive bridges for abstract concepts.
- Inquiry
strategies enhance deeper understanding of numeracy.
- Technology,
when paired with structured pedagogy, outperforms traditional worksheets.
- Early
integration of digital literacy and numeracy supports long-term STEM
readiness.
The Wordwall platform’s accessibility across devices also allows flexible classroom and home-based learning, supporting broader educational transformation under Kurikulum Merdeka.
Conclusion
The inquiry-based Wordwall interactive
game meets high standards of validity, practicality, and effectiveness. With a
0.91 N-Gain score and a post-test average reaching 97 percent, the digital
intervention demonstrates strong potential for improving early childhood
mathematical skills.
The study recommends wider adoption of interactive educational technology in kindergarten settings to support the development of numerically literate and critically thinking learners.
Author Profiles
- Mellie Guspita Yanty- Universitas Negeri Padang
- Rakimahwati, Farida Mayar, Yaswinda- Universitas Negeri Padang
Research Source
Yanty, M. G., Rakimahwati, Mayar, F.,
& Yaswinda. (2026). Developing Inquiry-Based Wordwall Interactive Games
to Enhance Early Childhood Mathematical Skills.
International Journal of Education and
Life Sciences (IJELS), Vol. 4 No. 2, 151–158.
DOI: https://doi.org/10.59890/ijels.v4i2.269
URL: https://ntlmultitechpublisher.my.id/index.php/ijels

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